About a werewolf role/ability

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About a werewolf role/ability

Post  ColmilloNegro on Tue Aug 27, 2013 3:32 pm

Well, I was thinking and since actaully the werewolves can transform ordinary people into werewolf, why not make a game where we start with a huge amount of townies, and a unique werewolf, but this one can turn another player into a werewolf every night.

Off corse for balance purposes, there would be something like "a max amount of times werewolves can uses this ability" or "every time werewolves use this aability, they'll have to rest, so they won't be able to use any special ability during the next night", so werewolves will have to decide between transform a player and rest during the next night or kill someone.

Also this could be a new tipe of role, where this werewolf plays alone without knowing the identity of the other werewolves and is subject to the rules that I wrote above.

scratch hmm or even a new side, so this werewolf will have to create his own herd to kill townies AND werewolves...

ok, I think it's enough imagination for today ._. ....

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Re: About a werewolf role/ability

Post  Destroya1103 on Tue Aug 27, 2013 4:12 pm

ColmilloNegro wrote:Well, I was thinking and since actaully the werewolves can transform ordinary people into werewolf, why not make a game where we start with a huge amount of townies, and a unique werewolf, but this one can turn another player into a werewolf every night.

Off corse for balance purposes, there would be something like "a max amount of times werewolves can uses this ability" or "every time werewolves use this aability, they'll have to rest, so they won't be able to use any special ability during the next night", so werewolves will have to decide between transform a player and rest during the next night or kill someone.

Also this could be a new tipe of role, where this werewolf plays alone without knowing the identity of the other werewolves and is subject to the rules that I wrote above.

scratch hmm or even a new side, so this werewolf will have to create his own herd to kill townies AND werewolves...

ok, I think it's enough imagination for today ._. ....
Heh, there's already something familiar to this coming soon Wink Cool 

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Re: About a werewolf role/ability

Post  Burgundy on Tue Aug 27, 2013 4:14 pm

That mechanic does exist so we can really do that too. Not exactly but similar.

Check it here: http://wiki.epicmafia.com/index.php?title=Werewolf
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Re: About a werewolf role/ability

Post  Destroya1103 on Tue Aug 27, 2013 4:33 pm

Burgundy wrote:That mechanic does exist so we can really do that too. Not exactly but similar.

Check it here: http://wiki.epicmafia.com/index.php?title=Werewolf
I may have gotten Burgundy addicted. MUAHAHAHAHAHA!

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Re: About a werewolf role/ability

Post  DragonEye on Tue Aug 27, 2013 5:40 pm

ColmilloNegro wrote:Well, I was thinking and since actaully the werewolves can transform ordinary people into werewolf, why not make a game where we start with a huge amount of townies, and a unique werewolf, but this one can turn another player into a werewolf every night.

Off corse for balance purposes, there would be something like "a max amount of times werewolves can uses this ability" or "every time werewolves use this aability, they'll have to rest, so they won't be able to use any special ability during the next night", so werewolves will have to decide between transform a player and rest during the next night or kill someone.

Also this could be a new tipe of role, where this werewolf plays alone without knowing the identity of the other werewolves and is subject to the rules that I wrote above.

scratch hmm or even a new side, so this werewolf will have to create his own herd to kill townies AND werewolves...

ok, I think it's enough imagination for today ._. ....
Like burgundy said, we already had a converting werewolf before. We even had one called a traitor, where a role similar to a villager joins the werewolf side. But when the seer scans him, it'll appears as a normal villager.

Destroya1103 wrote:
Burgundy wrote:That mechanic does exist so we can really do that too. Not exactly but similar.

Check it here: http://wiki.epicmafia.com/index.php?title=Werewolf
I may have gotten Burgundy addicted. MUAHAHAHAHAHA!
We're all pretty much addicted to the game. Laughing 
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Re: About a werewolf role/ability

Post  Destroya1103 on Wed Aug 28, 2013 5:24 am

DragonEye wrote:Like burgundy said, we already had a converting werewolf before. We even had one called a traitor, where a role similar to a villager joins the werewolf side. But when the seer scans him, it'll appears as a normal villager.

Traitor - yup.
http://wiki.epicmafia.com/index.php?title=Traitor

There's much more we will be implementing here shortly. Razz

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Re: About a werewolf role/ability

Post  ColmilloNegro on Wed Aug 28, 2013 3:46 pm

Destroya1103 wrote:
DragonEye wrote:Like burgundy said, we already had a converting werewolf before. We even had one called a traitor, where a role similar to a villager joins the werewolf side. But when the seer scans him, it'll appears as a normal villager.
Traitor - yup.
http://wiki.epicmafia.com/index.php?title=Traitor

There's much more we will be implementing here shortly. Razz
O_O!! look at all those roles!! they litterally have Hookers and blackjack. o:

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Re: About a werewolf role/ability

Post  Destroya1103 on Wed Aug 28, 2013 3:49 pm

Yup. 116 Roles.
I already have a group here on this forum for it.
"Game Creation."
Me, Burg, and Shuno are there so far.

You want in?
Let me know.

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Re: About a werewolf role/ability

Post  Burgundy on Wed Aug 28, 2013 4:11 pm

Virgin.... Twisted Evil 
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Re: About a werewolf role/ability

Post  Destroya1103 on Wed Aug 28, 2013 4:16 pm

Burgundy wrote:Virgin.... Twisted Evil 
-.-
If you're going to say it, give the link!
http://wiki.epicmafia.com/index.php?title=Virgin

>.> lol

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Re: About a werewolf role/ability

Post  DragonEye on Wed Aug 28, 2013 6:01 pm

Destroya1103 wrote:Yup. 116 Roles.
I already have a group here on this forum for it.
"Game Creation."
Me, Burg, and Shuno are there so far.

You want in?
Let me know.
I made quite a few versions of twg, I can help if you want a new play style types. But most of them requires quite a few people. And we don't have many active in the forums to even make one.
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Re: About a werewolf role/ability

Post  Destroya1103 on Wed Aug 28, 2013 7:57 pm

DragonEye and Netter Mizuno, Added to the group.

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Re: About a werewolf role/ability

Post  rhaidot on Thu Aug 29, 2013 2:28 am

I will join gladly. It is interesting playing with so much roles. I have a setback in my TWG addiction. Blame to Jimbo.

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Re: About a werewolf role/ability

Post  Destroya1103 on Thu Aug 29, 2013 4:46 am

rhaidot wrote:I will join gladly. It is interesting playing with so much roles. I have a setback in my TWG addiction. Blame to Jimbo.
Added~

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Re: About a werewolf role/ability

Post  ColmilloNegro on Fri Aug 30, 2013 11:15 am

Destroya1103 wrote:Yup. 116 Roles.
I already have a group here on this forum for it.
"Game Creation."
Me, Burg, and Shuno are there so far.

You want in?
Let me know.
Well, I don't have too much free time, but if you want I can give some ideas for roles (?)

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Re: About a werewolf role/ability

Post  ColmilloNegro on Mon Sep 02, 2013 4:28 am

little doble post for something:

Should I create a thread in the NS forum to invite people here?
Since I'm a mod there, no one can say me I can't do that Cool 

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Re: About a werewolf role/ability

Post  DragonEye on Mon Sep 02, 2013 4:48 am

ColmilloNegro wrote:little doble post for something:

Should I create a thread in the NS forum to invite people here?
Since I'm a mod there, no one can say me I can't do that Cool 
It's still filled with advertizing bots, I don't think anyone would care if you advertized a TWG forums. Rolling Eyes 

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