Text RPG - Night of the Dead

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Re: Text RPG - Night of the Dead

Post  Athenril008 on Thu Jan 30, 2014 5:20 pm

"Wew, I thought we killed him!"
Walk in the direction away from the blood pool room.
"Lucky we got away, huh?"

After she responses to my light-aired statements, casually drop the statement, "By the way, why did he call you his "little rose?"

Also, try asking Kat if she sees some arrows lying around.

Afterwards, apologize for asking, ask her if she wants to the steel sword in exchange for the knife, and search for more unexplored rooms. Act cautiously against anyone we meet.

Upon meeting Reiner, "Woah, dude.... nice swords."
Speaking cautiously as to not irritate him.
Ask his name, and how he got here.
Ask if he wants to stick together.
Afterwards introduce Kat. Jokingly tell, "Be careful, she has a temper." xD

Then, show crafting kit that was obtained, try to ask them what could be made from these. (Ask them to teach me)

Then go outside, and farm for arrow materials. Very Happy




Last edited by Athenril008 on Thu Feb 06, 2014 5:34 pm; edited 1 time in total
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Re: Text RPG - Night of the Dead

Post  rhaidot on Fri Jan 31, 2014 12:12 am

If possible, I will equip the vest that Katrina unequipped. I will propose her to go back to the drain pool and also (if she want) that we can grab hands, because in that way is safer and also because  :heart: :heart: :heart:

ALSO DE DON'T FORGET MY "mechanical beast story achievement."

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Re: Text RPG - Night of the Dead

Post  Shadower on Thu Feb 06, 2014 8:25 pm

Inquire Kat how would it be dangerous outside.

Survey outside surroundings, proceed cautiously to where Rainer was pointing at where something is happening outside. Prepare to adapt to any situation we would face.
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Re: Text RPG - Night of the Dead

Post  DragonEye on Thu Feb 13, 2014 11:37 pm

Note: Done a rework on the Status menus and added a title feature which adds bonuses.

Shadower wrote:Inquire Kat how would it be dangerous outside.

Survey outside surroundings, proceed cautiously to where Rainer was pointing at where something is happening outside. Prepare to adapt to any situation we would face.

You took a note of the area, there are 3 zombies.
As you left the mansion, Rainer suddenly disappeared then reappeared with all the zombies chopped up.
(Information added: Rainer's Skills. Shadow Strike (AOE Skill, Raises Evasion for 5 turns after usage.)

On the way there, Rainer and Katrina talks.
Katrina: Why are you on this island anyways?
Rainer: Wasn't by choice... I got caught in storm while on a boat... Got washed up on this island.
Katrina: Very unlucky...
Rainer: I consider myself lucky, as I am still alive and breathing...

You reached to a new area.
Location: Light House
Additional information: you hear at least 2 people fighting inside. 1 Female, 1 male.

Status: Shadower, Rainer's Apprentice (Moderate Critical Chance, High Critical Damage
Health: 130% (3 Achievements - +30)
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.)


Companion(s)
Katrina's Status
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)

Rainer's Status Evasion increased
Health: ???%
Influence: 0 / Master
Weapon: Lancereaver (Inverts Weapon Triangle, weapon only) Superior Edge (Highly effective against other bladed weapons) Desert Eagle {Enchanted} {Unlimited rounds} (High damage)
Armor: Sword-master's Robe (High dodge, low Defense)
Other Equipment: Sword-Master's Icon
Skills: Astra (5 additional attacks with swords, Sword-Masters only), Superior Constitution (2x life), Hidden Presences (Hides information, passive) ??? (???), ??? (???), ??? (???), Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.), Shadow Strike (AOE Skill, Raises Evasion for 5 turns after usage.)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:If possible, I will equip the vest that Katrina unequipped. I will propose her to go back to the drain pool and also (if she want) that we can grab hands, because in that way is safer and also because  :heart: :heart::heart:

ALSO DE DON'T FORGET MY "mechanical beast story achievement."

Rhaidot: Lets head back to the pool, it sounded like something happened there.
You hold out your hand.
(Influence Success) She grabs your hand and follows you to the blood pool room.

In the room with the now drain pool. There a 4 switched on each side of the pool. Labeled, N, E, S, and W.


Status: Rhaidot, Katrina's Romance: Bloodied Rose (+50 Max Health to Katrina)
Health: 125% (3 Achievements - +30)
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns)
Armour: Police body armor vest
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +2600 Influence (Will follow orders which puts herself in danger and Romance options is now available. Extra Convoys is unlocked.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)

Companion(s)
Katrina's Status:
Health: 150%
Influence: 685
Weapon: Superior-Edge (High crit, High damage, Ignores Weapon Triangle bonus),  butcher's knife
Armor: Katrina's Military Gear (Immune to status effects, 50% damage reduction).
Other Equipment: First Aid Kit (4 uses left) Light-weight traveling gear
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

<>< <>< <>< <>< <>< <>< <>< <>< <><
Athenril008 wrote:"Wew, I thought we killed him!"
Walk in the direction away from the blood pool room.
"Lucky we got away, huh?"

After she responses to my light-aired statements, casually drop the statement, "By the way, why did he call you his "little rose?"

Also, try asking Kat if she sees some arrows lying around.

Afterwards, apologize for asking, ask her if she wants to the steel sword in exchange for the knife, and search for more unexplored rooms. Act cautiously against anyone we meet.

Upon meeting Reiner, "Woah, dude.... nice swords."
Speaking cautiously as to not irritate him.
Ask his name, and how he got here.
Ask if he wants to stick together.
Afterwards introduce Kat. Jokingly tell, "Be careful, she has a temper." xD

Then, show crafting kit that was obtained, try to ask them what could be made from these. (Ask them to teach me)

Then go outside, and farm for arrow materials. Very Happy

*Your torch became unusable since the flame has gone out.*
Athenril: "Wew, I thought we killed him! Lucky we got away, huh?"
Katrina: "Dimwit, it's not like its easy to kill something that is made of pure magical energy. He was toying with you earlier."
Athenril: "By the way, why did he call you his "little rose?"
Katrina: (Influence Success???) "I... I have no clue, thinking about it, the bite mark does seems like it was bit by fangs... Maybe he a perverted vampire?"

Companion search is this room is currently unavailable due to Katrina has already searched this room.

You headed about into the main room and seen a mysterious person with 2 swords and a gun equip.
Athenril: "Woah, dude.... nice swords."
???: Thanks...
Katrina: Mind if I ask your name is?
???: Rainer... Swords-master...
Athenril: (Joke) "Be careful, she has a temper."
Katrina punches you.
Rainer: ... Heh...

Katrina: 100 Influence loss
Rainer: 100 influence gain

You showed the kit.
Rainer: A Bow... 5 arrows... or... wooden sword... at best...
Katrina: I don't know about that kind of crafting to well, but I do know you need a workbench to craft items.

Invalid action.


Status: Athenril, No Title Available
Health: 120% (3 Achievements - +30)
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Stake, Knife.
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty), First Aid Kit (5 uses left)
Skills:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.

Companion(s)
Katrina's Status:
Health: 100%
Influence: +75
Weapon: Steel Sword, Revolver (4 bullets left) (4 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

Rainer's Status
Health: 600%
Influence: 100
Weapon: Lancereaver (Inverts Weapon Triangle, weapon only) Superior Edge (Highly effective against other bladed weapons) Desert Eagle {Enchanted} {Unlimited rounds} (High damage)
Armor: Sword-master's Robe (High dodge, low Defense)
Other Equipment: Sword-Master's Icon
Skills: Astra (5 additional attacks with swords, Sword-Masters only), ??? (???), Hidden Presences (Hides information, passive) ??? (???), ??? (???), ??? (???), ??? (???), ??? (???)

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Re: Text RPG - Night of the Dead

Post  Athenril008 on Fri Feb 14, 2014 3:18 pm

Go outside, let Rainer do his work on ze zombies. Ask more about him, i.e. skills/stats

Go to lighthouse, enter with Rainer as front tank and Kat in the back as lookout/medic.
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Failing the puzzle on purpose

Post  rhaidot on Sat Feb 15, 2014 9:26 am

"Kat, I believe I got this. But I have two ideas. Number one, to push the buttons in the order North, East, South and West, like a clock. Number two, use the note that we found earlier assuming that 2 is South, 4 is West, 6 is East and 8 is North. And the note said 4468-8822-6826-64828, hence, we must push the buttons like WWEN-NNSS-ENSE-EWNSN. I am going to do number one first. Stay away in case that it activates some kind of trap. If something happens to me, then you will apply number two."

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Re: Text RPG - Night of the Dead

Post  Destroya1103 on Sat Feb 15, 2014 10:26 am

I will go back with Katrina, acquire the note and back to the blood pool room.

Well, they seem to be in the form of cardinal directions..
Let's pull them in the S-2, E-4, W-6, N-8 method first.
4468-8822-6826-64828, therefore, we must push the buttons like WWEN-NNSS-ENSE-EWNSN


Here goes nothing...

Whatever happens, Kat, go forth and escape this cursed place.

*Resume Tactical Stance asap and defend Kat*

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Re: Text RPG - Night of the Dead

Post  Shadower on Tue Feb 18, 2014 8:58 pm

Listen to the people fighting as I may pick up something from what they're saying, carefully open the door and peek to see what's happening. Tread cautiously along with the two, try to negotiate/talk with the people inside.
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Re: Text RPG - Night of the Dead

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