Text RPG - Night of the Dead

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Re: Text RPG - Night of the Dead

Post  Athenril008 on Sun Oct 27, 2013 7:53 pm

"Woah, what a weird hound."

Give Katrina both dagger and revolver. "Here, be safe, alright?"

Survey the room, ask for Kat to search for ammo, and practice with Zukei Shifuta.
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Re: Text RPG - Night of the Dead

Post  Black Fang on Mon Oct 28, 2013 1:08 am

Give the note to Katrina, and investigate the draining sound.
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Re: Text RPG - Night of the Dead

Post  DragonEye on Mon Nov 04, 2013 3:21 am

Destroya1103 wrote:Combat Regeneration and Rebound.

Both practice with our weapons for an hour, I will clean both weapons as well, and be weary of the doorway to the blood room. I will try to get a few torches and light one to throw into the blood pool as I enter it.
You both trained your weapons skills.
You clean both weapons.
You tossed a torch into the blood pool, it burns away and refills quickly.

Health: 120%
Weapon: Nirvana with 42 magnum rounds (5% chance to cause DOTS -ammo- 30% chance to cause DOTS -blade-)
Armour: Police body armor
Other equipment: A wallet, id badge, and 2 photos of you, Random Mystery Box (half Charged)
Skills:
Weapon mastery Rank 1 - +20 damage to all weapons
Weapon maintenance specialist - +10% critical chance
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Rebound (20% change to deflect damage.)
Firearms Novice (+10 to all guns)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 100
Weapon: Steel Sword
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
Shadower wrote:What's here in the hallway with spiders?
Say sorry for getting too close to her while she was asleep, convince her that I was just trying to wake her up.
Scout area and inquire Katrina on suggestions on what to do.
*There nothing more to search for in this room, best thing to do is head back to the main room.*

You tried to say sorry to Katrina for getting to close while she slept. Katrina, just ignores you.

~Inquire Katrina on suggestions on what to do.~
Katrina: I don't know, there is only one path for us to take.

Status:

Health: 130%
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status: *Fainted*
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:ACTION: I want to use my Spirit Stalker to find some secret door or path that i had no explored yet. If this can be combo in somehow with sense of direction then i will do it, Or if Spirit Stalker won't work like that, then i will use my sense of direction for the same action.

TALK: "Let's find out all the secrets in this place, Kat."
You see a spirit walking into the room where the Mechanical hound was located in.

Rhaidot: "Let's find out all the secrets in this place, Kat."
Katrina: "Alright..."

Health: 125%
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns)
Armour: none
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 185
Weapon: Knife
Armor: Light-weight traveling gear with a Police body armor vest.
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

<>< <>< <>< <>< <>< <>< <>< <>< <><
Black Fang wrote:Give the note to Katrina, and investigate the draining sound.
Katrina: It looks like a code...

You headed out to find what was draining. You see the pool of blood was drained with 4 switches on every side of the pool labeled. N, E, W, and S.


Status:

Health: 130%
Weapon: Steel Sword, Revolver (29 bullets left) (6 bullets ready to fire)
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, random weapon box (empty), medic kit (5 uses left), Notebook
Secret Skills learned:
Firearms Novice (+10 to all guns)
Spirit Stalker (You'll see things you wouldn't see before.)
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Melee Weapon Novice - +10 to attack
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status:
Health: 125%
Influence: +70
Weapon: Wo Dao (?%) (high critical chance)
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <>< <>< <><
Athenril008 wrote:"Woah, what a weird hound."

Give Katrina both dagger and revolver. "Here, be safe, alright?"

Survey the room, ask for Kat to search for ammo, and practice with Zukei Shifuta.
You gave Katrina the dagger and the Revolver.

You searched the room that the hound was in, you hear something moving in the pantry.
><> Katrina has found 1 bullets.

You trained a bit with your weapon, and failed on your roll to learn anything.

Health: 120%
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Torch, Stake
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty)
Secret Skills learned:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: +175
Weapon: Knife, Revolver (7 bullets left) (6 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

_________________________________________________




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Re: Text RPG - Night of the Dead

Post  Athenril008 on Mon Nov 04, 2013 3:25 am

Holds head in pain for remembering glimpses of memory.
"Uh, Katrina....do I know you from somewhere?"

Ask Katrina to open up pantry while taking a stance in front of the door with spear.
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Re: Text RPG - Night of the Dead

Post  rhaidot on Mon Nov 04, 2013 3:40 am

Katrina get inside the room. We both scout. She should be looking for enemies/items and I will search for enemies/spirits

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Re: Text RPG - Night of the Dead

Post  Shadower on Mon Nov 04, 2013 10:21 am

Go to main room.
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Re: Text RPG - Night of the Dead

Post  DragonEye on Mon Nov 04, 2013 11:29 am

Destroya1103 wrote:Combat Regeneration and Rebound.

Both practice with our weapons for an hour,  I will clean both weapons as well, and be weary of the doorway to the blood room. I will try to get a few torches and light one to throw into the blood pool as I enter it.
You both trained your weapons skills.
You clean both weapons.
You tossed a torch into the blood pool, it burns away and refills quickly.

Health: 120%
Weapon: Nirvana with 42 magnum rounds (5% chance to cause DOTS -ammo- 30% chance to cause DOTS -blade-)
Armour: Police body armor
Other equipment: A wallet, id badge, and 2 photos of you, Random Mystery Box (half Charged)
Skills:
Weapon mastery Rank 1 - +20 damage to all weapons
Weapon maintenance specialist - +10% critical chance
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Rebound (20% change to deflect damage.)
Firearms Novice (+10 to all guns)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 100
Weapon: Steel Sword
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
Shadower wrote:Go to main room.
You headed to the main room... But this time you have this uneasy feeling. Once you exited the hallway, you see a male standing in the middle of the room. He appears to be well armed... He turns and noticed that you were behind him.



Unknown Male: Who are you? You don't seem exactly brainless like the others out there.

Unknown Male
><> Information Gained
Blue hair, Blue eyes.
Wearing 2 long-swords on his side and a Handgun on the other side.

Status:

Health: 130%
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:Katrina get inside the room. We both scout. She should be looking for enemies/items and I will search for enemies/spirits
You both searched the room which appears to be a kitchen.
Katrina has found an butcher's knife.

You seen the spirit walked into a pantry... You open the door and a zombie jumps out to bite you. You dodge the undead creature and vertical sliced the zombie in half.

Information Gained:
><> Corpse
a note.

Health: 125%
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns)
Armour: none
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 185
Weapon: butcher's knife, Knife
Armor: Light-weight traveling gear with a Police body armor vest.
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

<>< <>< <>< <>< <>< <>< <>< <>< <><
Black Fang wrote:Give the note to Katrina, and investigate the draining sound.
Katrina: It looks like a code...

You headed out to find what was draining. You see the pool of blood was drained with 4 switches on every side of the pool labeled. N, E, W, and S.


Status:

Health: 130%
Weapon: Steel Sword, Revolver (29 bullets left) (6 bullets ready to fire)
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, random weapon box (empty), medic kit (5 uses left), Notebook
Secret Skills learned:
Firearms Novice (+10 to all guns)
Spirit Stalker (You'll see things you wouldn't see before.)
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Melee Weapon Novice - +10 to attack
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status:
Health: 125%
Influence: +70
Weapon: Wo Dao (?%) (high critical chance)
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <>< <>< <><
Athenril008 wrote:Holds head in pain for remembering glimpses of memory.
"Uh, Katrina....do I know you from somewhere?"

Ask Katrina to open up pantry while taking a stance in front of the door with spear.
Athenril: *Holds head in pain for remembering glimpses of memory.* "Uh, Katrina....do I know you from somewhere?"
Katrina: (Influence Failure) What happened? Did you get a nasty bump on your head and suffering from amnesia?

You asked Katrina open the Pantry as you hold your spear... Katrina just pulls out the gun and fired 3 times into the pantry then opens it with a corpse of a zombie inside.

Information Gained:
><> Corpse
a note


Health: 120%
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Torch, Stake
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty)
Secret Skills learned:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: +175
Weapon: Knife, Revolver (4 bullets left) (3 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

_________________________________________________




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Re: Text RPG - Night of the Dead

Post  rhaidot on Mon Nov 04, 2013 11:38 am

ACTION: I read the note. Also, try to do analysis of calligraphy, smell the note, taste it and touch it a lot to gain any possible information.

TALK: I saw this in a movie, I hope this works. Kat, you can do some training or something else as I finish with this.

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Re: Text RPG - Night of the Dead

Post  Black Fang on Mon Nov 04, 2013 12:20 pm

Try pressing the various buttons and look around for any signs of change.
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Re: Text RPG - Night of the Dead

Post  Athenril008 on Mon Nov 04, 2013 6:33 pm

"Why did you that for?!?
It might have been a survivor like us!"
"We must conserve our ammo. -_-
Reload already."

Search pantry. Read note.

"Are you angry???"
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Re: Text RPG - Night of the Dead

Post  DragonEye on Wed Nov 06, 2013 1:20 pm

Destroya1103 wrote:Combat Regeneration and Rebound.

Both practice with our weapons for an hour, I will clean both weapons as well, and be weary of the doorway to the blood room. I will try to get a few torches and light one to throw into the blood pool as I enter it.
You both trained your weapons skills.
You clean both weapons.
You tossed a torch into the blood pool, it burns away and refills quickly.

Health: 120%
Weapon: Nirvana with 42 magnum rounds (5% chance to cause DOTS -ammo- 30% chance to cause DOTS -blade-)
Armour: Police body armor
Other equipment: A wallet, id badge, and 2 photos of you, Random Mystery Box (half Charged)
Skills:
Weapon mastery Rank 1 - +20 damage to all weapons
Weapon maintenance specialist - +10% critical chance
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Rebound (20% change to deflect damage.)
Firearms Novice (+10 to all guns)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 100
Weapon: Steel Sword
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
Shadower wrote:Go to main room.
You headed to the main room... But this time you have this uneasy feeling. Once you exited the hallway, you see a male standing in the middle of the room. He appears to be well armed... He turns and noticed that you were behind him.



Unknown Male: Who are you? You don't seem exactly brainless like the others out there.

Unknown Male
><> Information Gained
Blue hair, Blue eyes.
Wearing 2 long-swords on his side and a Handgun on the other side.

Status:

Health: 130%
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:ACTION: I read the note. Also, try to do analysis of calligraphy, smell the note, taste it and touch it a lot to gain any possible information.

TALK: I saw this in a movie, I hope this works. Kat, you can do some training or something else as I finish with this.
><> Note <><
4468-8822-6826-64828

You hear something Draining.

You smell, tasted, and constantly feel around the note after reading it until you noticed Katrina was staring at you.

Rhaidot: I saw this in a movie, I hope this works. Kat, you can do some training or something else as I finish with this.
Katrina: You must be a genuine moron... And do you know that you put a note that you tasted was on a corpse? If you get infected from it, blame yourself for your stupidity...

Health: 125%
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns)
Armour: none
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 185
Weapon: butcher's knife, Knife
Armor: Light-weight traveling gear with a Police body armor vest.
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

<>< <>< <>< <>< <>< <>< <>< <>< <><
Black Fang wrote:Try pressing the various buttons and look around for any signs of change.
You pressed a button at random.. you got shocked from it. (Reduced Hidden Rolls.)

Katrina: Maybe there a clue with the note?


Status:

Health: 130%
Weapon: Steel Sword, Revolver (29 bullets left) (6 bullets ready to fire)
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, random weapon box (empty), medic kit (5 uses left), Notebook
Secret Skills learned:
Firearms Novice (+10 to all guns)
Spirit Stalker (You'll see things you wouldn't see before.)
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Melee Weapon Novice - +10 to attack
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status:
Health: 125%
Influence: +70
Weapon: Wo Dao (?%) (high critical chance)
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <>< <>< <><
Athenril008 wrote:"Why did you that for?!?
It might have been a survivor like us!"
"We must conserve our ammo. -_-
Reload already."

Search pantry. Read note.

"Are you angry???"
Athenril: "Why did you that for?!? It might have been a survivor like us!"
Katrina: "If you didn't realize that the hound was in here, there is also blood all over the place that been sitting here long enough to harden completely. He... He was already long dead..." *Places the last bullet in to the gun.*

><> Note <><
4468-8822-6826-64828

You found a First Aid kit in the pantry.

Athenril: "Are you angry???"
Katrina: (Influence) "Angry? No, just scared. I just can't comprehend what is going on here. At least I'm not a fool that doesn't think things clearly on what going on in the environment."


Health: 120%
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Torch, Stake
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty), First Aid Kit (5 uses left)
Secret Skills learned:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: +175
Weapon: Knife, Revolver (4 bullets left) (4 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

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Re: Text RPG - Night of the Dead

Post  rhaidot on Wed Nov 06, 2013 1:45 pm

TALK: Right, I am a total moron, I forgot that everything can kill us now. Sorry for no being so smart as you, Kat. Can you please lend me that knife that you just found out? I want to test another thing, no so stupid, I promise.

ACTION: Put the knife in the box to be sacrificed and then I can roll again to obtain a weapon. If I can make the choice, I will like a Shield (It can be used as a weapon too)



Last edited by rhaidot on Sat Nov 16, 2013 8:40 am; edited 1 time in total

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Re: Text RPG - Night of the Dead

Post  Athenril008 on Wed Nov 06, 2013 6:53 pm

go back to the swimming pool room.
enter code or press buttons according to the positions of numbers on the number pad.

"....sorry I yelled at you. It's just that you just did that suddenly, I was just surprised."
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Re: Text RPG - Night of the Dead

Post  Shadower on Wed Nov 06, 2013 8:17 pm

Tell him how we got here.
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Re: Text RPG - Night of the Dead

Post  Black Fang on Thu Nov 07, 2013 11:37 am

Decipher the note then press the buttons accordingly.
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Re: Text RPG - Night of the Dead

Post  DragonEye on Mon Nov 18, 2013 9:03 am

Destroya1103 wrote:Combat Regeneration and Rebound.

Both practice with our weapons for an hour,  I will clean both weapons as well, and be weary of the doorway to the blood room. I will try to get a few torches and light one to throw into the blood pool as I enter it.
You both trained your weapons skills.
You clean both weapons.
You tossed a torch into the blood pool, it burns away and refills quickly.

Health: 120%
Weapon: Nirvana with 42 magnum rounds (5% chance to cause DOTS -ammo- 30% chance to cause DOTS -blade-)
Armour: Police body armor
Other equipment: A wallet, id badge, and 2 photos of you, Random Mystery Box (half Charged)
Skills:
Weapon mastery Rank 1 - +20 damage to all weapons
Weapon maintenance specialist - +10% critical chance
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Rebound (20% change to deflect damage.)
Firearms Novice (+10 to all guns)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 100
Weapon: Steel Sword
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
Shadower wrote:Tell him how we got here.
You told him what happened so far.

UM: I see... This island gone to hell it seems.
Katrina: Who are you then?
Rainer: Name is Riley, Riley Rainer. Though, just call me Rainer.
Katrina: Why don't you join us to find whats happening here and a way to escape?
Rainer: ...

Rainer Joins the party.

Status:

Health: 130%
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)

Rainer's Status
Health: ???%
Influence: 0
Weapon: Lancereaver (Inverts Weapon Triangle, weapon only) Superior Edge (Highly effective against other bladed weapons) Desert Eagle {Enchanted} {Unlimited rounds} (High damage)
Armor: Sword-master's Robe (High dodge, low Defense)
Other Equipment: Sword-Master's Icon
Skills: Astra (5 additional attacks with swords, Sword-Masters only), Superior Constitution (2x life), Hidden Presences (Hides information, passive) ??? (???), ??? (???), ??? (???), ??? (???), ??? (???)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:TALK: Right, I am a total moron, I forgot that everything can kill us now. Sorry for no being so smart as you, Kat. Can you please lend me that knife that you just found out? I want to test another thing, no so stupid, I promise.

ACTION: Put the knife in the box to be sacrificed and then I can roll again to obtain a weapon. If I can make the choice, I will like a Shield (It can be used as a weapon too)
Rhaidot: Right, I am a total moron, I forgot that everything can kill us now. Sorry for no being so smart as you, Kat. Can you please lend me that knife that you just found out? I want to test another thing, no so stupid, I promise.
Katrina: (Influence) *Sigh* alright, here you go.

You sacrificed ~soul of a boss~ and ~Knife~
Rolling...

{94} You gained Superior-Edge (v2) (High crit, High damage, Ignores Weapon Triangle bonus)


Health: 125%
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns), Superior-Edge (High crit, High damage, Ignores Weapon Triangle bonus)
Armour: none
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 185
Weapon: butcher's knife
Armor: Light-weight traveling gear with a Police body armor vest.
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

<>< <>< <>< <>< <>< <>< <>< <>< <><
Black Fang wrote:Decipher the note then press the buttons accordingly.
You failed to Decipher the note. (Skill Needed)


Status:

Health: 130%
Weapon: Steel Sword, Revolver (29 bullets left) (6 bullets ready to fire)
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, random weapon box (empty), medic kit (5 uses left), Notebook
Secret Skills learned:
Firearms Novice (+10 to all guns)
Spirit Stalker (You'll see things you wouldn't see before.)
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Melee Weapon Novice - +10 to attack
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status:
Health: 125%
Influence: +70
Weapon: Wo Dao (?%) (high critical chance)
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <>< <>< <><
Athenril008 wrote:go back to the swimming pool room.
enter code or press buttons according to the positions of numbers on the number pad.

"....sorry I yelled at you. It's just that you just did that suddenly, I was just surprised."
You entered the combination code based on the numbered keypad. A door is unlocked.
Athenril: "....sorry I yelled at you. It's just that you just did that suddenly, I was just surprised."
Katrina: "It alright, its not like you'll have to get used to be on your toes on getting attacked.


Health: 120%
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Torch, Stake
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty), First Aid Kit (5 uses left)
Secret Skills learned:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: +175
Weapon: Knife, Revolver (4 bullets left) (4 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

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Re: Text RPG - Night of the Dead

Post  Shadower on Mon Nov 18, 2013 12:12 pm

Ask Rainer any info he knows, or how he got here and what he is doing here. Ask him to teach me the art of the blaaaaaade, err I mean train me.
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Re: Text RPG - Night of the Dead

Post  rhaidot on Mon Nov 18, 2013 2:28 pm

TALK: "You should use this Superior-Edge Kat, this weapon is more your style. Let's train for a moment here and then we can advance, I know where we can go now."

ACTION: Give the Superior-Edge to Kat and ask her to train with it. I will train with my Zukei shifutā {Katana formed}

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Re: Text RPG - Night of the Dead

Post  Destroya1103 on Tue Nov 26, 2013 1:12 pm

"Let's be careful Katrina."(low voice)
*Approach the pool of blood, all while holding a Tactical Weapon Stance*

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Re: Text RPG - Night of the Dead

Post  Athenril008 on Tue Nov 26, 2013 7:46 pm

(I haven't posted yet??? O.o)

Go back to the place with a sword above the fireplace. Get sword.
go find the unlocked door.
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Re: Text RPG - Night of the Dead

Post  DragonEye on Tue Dec 10, 2013 2:44 am

Destroya1103 wrote:"Let's be careful Katrina."(low voice)
*Approach the pool of blood, all while holding a Tactical Weapon Stance*

You approach the pool of blood... Nothing interesting happens.

Health: 120%
Weapon: Nirvana with 42 magnum rounds (5% chance to cause DOTS -ammo- 30% chance to cause DOTS -blade-)
Armour: Police body armor
Other equipment: A wallet, id badge, and 2 photos of you, Random Mystery Box (half Charged)
Skills:
Weapon mastery Rank 1 - +20 damage to all weapons
Weapon maintenance specialist - +10% critical chance
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Rebound (20% change to deflect damage.)
Firearms Novice (+10 to all guns)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 100
Weapon: Steel Sword
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
Shadower wrote:Ask Rainer any info he knows, or how he got here and what he is doing here. Ask him to teach me the art of the blaaaaaade, err I mean train me.

Shadower: do you know anything?
Rainer: There is undead creatures are outside...
Shadower: Can you teach me the art of the blaaaaaade, err I mean train me.
Rainer: Fine... I'll show you a demonstration of my style, and try to copy it at the best of your ability....
<Later>
Skills Learned:
Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.)

Status:

Health: 130%
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)

Rainer's Status
Health: ???%
Influence: 0
Weapon: Lancereaver (Inverts Weapon Triangle, weapon only) Superior Edge (Highly effective against other bladed weapons) Desert Eagle {Enchanted} {Unlimited rounds} (High damage)
Armor: Sword-master's Robe (High dodge, low Defense)
Other Equipment: Sword-Master's Icon
Skills: Astra (5 additional attacks with swords, Sword-Masters only), Superior Constitution (2x life), Hidden Presences (Hides information, passive) ??? (???), ??? (???), ??? (???), Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.), ??? (???)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:TALK: "You should use this Superior-Edge Kat, this weapon is more your style. Let's train for a moment here and then we can advance, I know where we can go now."

ACTION: Give the Superior-Edge to Kat and ask her to train with it. I will train with my Zukei shifutā {Katana formed}

Rewards:
+500 influence to Katrina
Bonus:
Companion Kit C (The companion that opens this obtains Rank C Gear. Normal/Starter is Rank E)

You gave Katrina the Superior Edge.

<Training Failure, Due to low rolls.>


Health: 125%
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns)
Armour: none
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty), Companion Kit C (The companion that opens this obtains Rank C Gear. Normal/Starter is Rank E)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +600 Influence (Will follow orders which puts herself in danger and Romance options is now available.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 685
Weapon: Superior-Edge (High crit, High damage, Ignores Weapon Triangle bonus), butcher's knife
Armor: Light-weight traveling gear with a Police body armor vest.
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

<>< <>< <>< <>< <>< <>< <>< <>< <><
Black Fang wrote:Decipher the note then press the buttons accordingly.
You failed to Decipher the note. (Skill Needed)


Status:

Health: 130%
Weapon: Steel Sword, Revolver (29 bullets left) (6 bullets ready to fire)
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, random weapon box (empty), medic kit (5 uses left), Notebook
Secret Skills learned:
Firearms Novice (+10 to all guns)
Spirit Stalker (You'll see things you wouldn't see before.)
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Melee Weapon Novice - +10 to attack
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status:
Health: 125%
Influence: +70
Weapon: Wo Dao (?%) (high critical chance)
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <>< <>< <><
Athenril008 wrote:(I haven't posted yet??? O.o)

Go back to the place with a sword above the fireplace. Get sword.
go find the unlocked door.

You grabbed the sword, the unlocked door contains a lever on the other side.

Health: 120%
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Torch, Stake, Steel Sword.
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty), First Aid Kit (5 uses left)
Secret Skills learned:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: +175
Weapon: Knife, Revolver (4 bullets left) (4 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

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Re: Text RPG - Night of the Dead

Post  Athenril008 on Tue Dec 10, 2013 2:49 am

Yopo, pull level.

Protect Katrina from whatever happens
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Re: Text RPG - Night of the Dead

Post  rhaidot on Tue Dec 10, 2013 4:29 am

ACTION: Give Companion Kit C to Katrina. Go with her to the main room. And I will grab her hands with my own to show her that I care for her.

TALK: Kat... maybe it's because all this danger that we are facing all the time, but you must know that right now, you are very important to me, and that I won't let that nothing happens to you.

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Re: Text RPG - Night of the Dead

Post  Shadower on Thu Dec 12, 2013 2:42 am

Let's try something unspecific since I forgot where I am.

Go to the next room which is unlocked. Observe and etc etc.

Try to talk to Rainer about anything casual along with Kat, hoping that they would open up and share some info.
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Re: Text RPG - Night of the Dead

Post  DragonEye on Thu Jan 30, 2014 10:24 am

Destroya1103 wrote:"Let's be careful Katrina."(low voice)
*Approach the pool of blood, all while holding a Tactical Weapon Stance*

You approach the pool of blood... Nothing interesting happens.

Health: 120%
Weapon: Nirvana with 42 magnum rounds (5% chance to cause DOTS -ammo- 30% chance to cause DOTS -blade-)
Armour: Police body armor
Other equipment: A wallet, id badge, and 2 photos of you, Random Mystery Box (half Charged)
Skills:
Weapon mastery Rank 1 - +20 damage to all weapons
Weapon maintenance specialist - +10% critical chance
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Rebound (20% change to deflect damage.)
Firearms Novice (+10 to all guns)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 100
Weapon: Steel Sword
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 8 (+44 damage with sharp weapons)


<>< <>< <>< <>< <>< <>< <>< <>< <><
Shadower wrote:Let's try something unspecific since I forgot where I am.

Go to the next room which is unlocked. Observe and etc etc.

Try to talk to Rainer about anything casual along with Kat, hoping that they would open up and share some info.

There is no more remaining room that you haven't explored yet. You Noticed there a Light outside of the window. As you walked up to the window you noticed there is some lights active in the forest.

Shadower: What do you guys think we should do?
Rainer: There is something happening outside...
Katrina: Are you sure about that? Its not really wise to go out there.
Rainer: Its better than dying while doing nothing.
Katrina: ...


Status: Shadower
Health: 130%
Weapon: Satsuriku no Tenshi (?) (25% chance to inflict burn/poison/stun/50% steal life)
Armour: Police body armor
Other equipment: Photo, Black Box, $100, random weapon box (Empty), A Key, a note
Secret Skills Learned:
Blade Mastery (+5 to all sharp objects)
Sense of Direction (+7% avoids being ambushed)
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Weapon Mastery Rank 2 - +25 to all weapons
Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status
Health: 100%
Influence: +105
Weapon: Knife
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (3 uses left) Handgun bullets (6)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 8 (+44 damage with sharp weapons)

Rainer's Status
Health: ???%
Influence: 0
Weapon: Lancereaver (Inverts Weapon Triangle, weapon only) Superior Edge (Highly effective against other bladed weapons) Desert Eagle {Enchanted} {Unlimited rounds} (High damage)
Armor: Sword-master's Robe (High dodge, low Defense)
Other Equipment: Sword-Master's Icon
Skills: Astra (5 additional attacks with swords, Sword-Masters only), Superior Constitution (2x life), Hidden Presences (Hides information, passive) ??? (???), ??? (???), ??? (???), Adept: (Allows user to perform a consecutive attack upon activation, regardless of Speed differences.), ??? (???)


<>< <>< <>< <>< <>< <>< <>< <>< <><
rhaidot wrote:ACTION: Give Companion Kit C to Katrina. Go with her to the main room. And I will grab her hands with my own to show her that I care for her.

TALK: Kat... maybe it's because all this danger that we are facing all the time, but you must know that right now, you are very important to me, and that I won't let that nothing happens to you.

You have the CK-C to Katrina. (+2000 Influence)

Katrina opens the box and obtains...

Katrina's Military Gear (Immune to status effects, 50% damage reduction)
Traveling Gear and Police vest was unequipped.

Rhaidot: Kat... maybe it's because all this danger that we are facing all the time, but you must know that right now, you are very important to me, and that I won't let that nothing happens to you.

Katrina: Don't be worried to much, I've been through plenty of dangers in the past. I don't plan on dying on this either. Just promise me that you won't be reckless in any decision makings, 'Kay?

Health: 125%
Weapon: Stake, Zukei shifutā {Katana formed} (100% chance to cause bleeding.), Torch x2 (3 turns)
Armour: none
Other equipment: 2 wallets ($50 in each for a total of $100), Key, Black box, 2 photos of you, Carson's police ID, Random Weapon Box (empty), Companion Kit C (The companion that opens this obtains Rank C Gear. Normal/Starter is Rank E)
Skills:
sense of direction - reduced chance on getting ambushed
Katrina - +2600 Influence (Will follow orders which puts herself in danger and Romance options is now available. Extra Convoys is unlocked.)
Influence+ - Better companion skills.
Melee Weapon Novice - +10 to attack
Lucky: +10 to all rolls
Spirit Stalker (You'll see things you wouldn't see before.)
Rebound (20% change to deflect damage.)
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: 685
Weapon: Superior-Edge (High crit, High damage, Ignores Weapon Triangle bonus), butcher's knife
Armor: Katrina's Military Gear (Immune to status effects, 50% damage reduction).
Other Equipment: First Aid Kit (4 uses left) Light-weight traveling gear, Police body armor vest
Skills: Medic (More health restored on using healing supplies), Survivalist (Heath regenerates over time), Blade Mastery rank 7 (+40 damage with sharp weapons)

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Black Fang wrote:Decipher the note then press the buttons accordingly.
You failed to Decipher the note. (Skill Needed)


Status:

Health: 130%
Weapon: Steel Sword, Revolver (29 bullets left) (6 bullets ready to fire)
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, random weapon box (empty), medic kit (5 uses left), Notebook
Secret Skills learned:
Firearms Novice (+10 to all guns)
Spirit Stalker (You'll see things you wouldn't see before.)
Combat Regeneration (Your life restores by 10 when still in combat for every turn)
Melee Weapon Novice - +10 to attack
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health
The Mechanical Beast +10 to max health

Companion(s)
Katrina's Status:
Health: 125%
Influence: +70
Weapon: Wo Dao (?%) (high critical chance)
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)


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Athenril008 wrote:Yopo, pull level.

Protect Katrina from whatever happens

You pulled the lever.... The pool suddenly get refilled by blood again? Suddenly the Vampire Lord jumps out and grabs Katrina from behind, and speaks--- "Foolish humans, releasing that BEAST wasn't a good idea. Now, what do you have to say for yourself my little rose?" Katrina attempts to break free, but failed.... Suddenly you make a surprise attack against the Vampire Lord. Causing him to lose his grip on Katrina. Katrina Grabs you and pull you away from the blood room and back into the hallway quickly in order to escape from the Vampire Lord...

Health: 120%
Weapons: Zukei shifutā {Spear formed} {5 Arrows} (100% chance to cause bleeding.), Torch, Stake, Steel Sword.
Armour: Police body armor (Reduce damage by 1/3)
Other equipment: ID Badge, Wallet with $200, 2 photos, Random Weapon Box (Empty), First Aid Kit (5 uses left)
Secret Skills learned:
Firearms Novice (+10 to all guns)
Blade Mastery Rank 1 (+10 to all bladed weapons.)
Sense of Direction Rank 3
Lucky: +10 to all rolls
Katrina - +100 Influence (Will follow orders which puts herself in danger.)
Influence+ - Better companion skills.
Companion Unfaithful - You'll start to notice every action they completed that you wouldn't of been aware of.
Story unlocks:
Katrina's Savior: +10 to max health
The Vampire's trap: +10 to max health

Companion(s)
Katrina's Status:
Health: 100%
Influence: +175
Weapon: Knife, Revolver (4 bullets left) (4 bullets ready to fire), Stake
Armor: Light-weight traveling gear
Other Equipment: First Aid Kit (4 uses left)
Skills: Medic (More health restored on using healing supplies) Survivalist (Heath regenerates over time) Blade Mastery rank 7 (+40 damage with sharp weapons)

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DragonEye

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